Saturday, December 13

Source Material is the Struggle

Miro Dudas has built something awesome. I think this is a great archetypical example of how to build form source material. First, you need an in depth knowledge of your source. Second, you need to prioritize the details. The third thing is dealing with the realities of rendering in Lego, and making the tough decisions about what to build in and what to leave out. For instance, Miro evidently decided that the details of the face were a higher priority than the round shape of the head. When he figured out that couldn't do both, he discarded the shape. Those kinds of decisions are what make the difference between a MOC that lives up to its source material and one that does not. Miro's does.

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